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As mentioned in last year’s post concerning pumpkins, the original Irish jack o’lanterns were not carved from the familiar orange gourds (which only made their way to Europe after the discovery of the Americas), but rather were cut from turnips, swedes, or mangelwurzels. I have illustrated this post with a little gallery of turnip lanterns. I was hoping to find a mangelwurzel to carve up for an original photo, but it seems like the hurricane has prevented adequate supplies of these medieval vegetables from reaching the city—so that will have to wait till next year. In the meantime, here is a folktale about how jack o’lanterns originated.
The story of the origin of the jack o’lantern is a stirring tale of greed, guile, and the restless undead. Jack was a trickster, a fraud, and an unrepentant sinner who roamed around Ireland scamming honest folks and selling mortgage-backed securities & other poorly structured equities. One day, Jack was running from a mob of creditors (which should immediately recommend the story to contemporary American mores) when he encountered the devil traveling along the bog road. Jack convinced Satan that it would be to the latter’s advantage to infiltrate society in a more subtle form than that of scary red guy with horns.
Jack’s plan was that the devil should pretend to be a golden coin. Jack could present this to the angry mob, who would then begin to argue and fight over the coin thus leading them inexorably into the devil’s clutches. The devil shapeshifted into coin form and presto, Jack grabbed him and stuffed him into a purse with a cross sewn on it (which he had probably stolen from a clergyman or a church-run orphanage). The devil was unable to escape Jack’s clutches. In order to get out of this predicament, Lucifer had to promise Jack never to collect his soul and take it to hell.
After many financial shenanigans and dodgy schemes, Jack eventually died–as all men must. His spirit wandered the gray earth in a dark fog, unable to find any succor or happiness in the lands of the living. At length he made his way to the gates of heaven but he was not wanted there and was chased off by saints and angels. Jack drifted through different realms but could never escape the chill of death and the inchoate miseries of the grave. Finally, defeated, he went to hell and begged for entrance.
But the devil remembered his promise (and was pleased by Jack’s misery). Satan barred Jack from hell and sent him on his way, but first he mockingly threw the specter a blazing coal from the inferno–which can never be extinguished. Jack tried to clutch the red ember and it burned and seared his flesh even though that flesh was ghostly and insubstantial. Yet the coal was better than nothing, so Jack carried it in his hands even though it caused him agony. Finally in a flash of inspiration, the con-man snatched a turnip from a garden and carved it into a little lamp to hold the coal.
Jack never could find peace–his spirit still roams to this day, but over the different eras his lamp has become an enduring symbol of the Halloween season. The devil, however, greatly appreciated Jack’s plan to infiltrate society in the form of money and he made many bold innovations in this direction (while being always watchful to steer clear of churches and cleric’s purses). He’s probably lurking somewhere in my bank balance and in yours too.
Happy Halloween!
Here’s another strange painting from contemporary master of surrealism, Mark Ryden. The subject is the “tree of life” a subject which comes up in religion, philosophy, science, and art. A tree of life from Greek myth even found its way onto this blog several Octobers ago. In Ryden’s interpretation, a princess with a bouquet and a baby sits suspended in a sentient tree. Hidden among the boughs are the seven platonic solids. Beneath her a bear and a monarch symbolize some unknown dualism.Somehow this painting combines Crivelli’s creepy diagram-like realism with half of the topics from Ferrebeekeeper. Seriously there are hymenopterans, crowns, trees, mammals, a snake, and garden flowers (not to mention all of the colorsfrom a master’s palate). The only things missing are a Chinese spaceship and an underworld god (and even the latter is hinted at by the death’s head and the tree’s occult eye).
As always I am moved by Ryden’s realism and by his eerie milieu, but I am at a loss as to the cohesive meaning. Perhaps there isn’t one and the piece is meant to convey atmospheric mystery and sacredness of a renowned tree which does not actually exist anymore than does platonic perfection.
Today, October 27th, 2012, the top news story here on the East Coast is the possible trajectory of Hurricane Sandy, a large tropical cyclone which is projected to make landfall somewhere between southern New Jersey and New England next week. However the storm itself is not the point of this post. Instead I am fascinated by the name “Sandy” because–thanks to a coincidence of timing and translation, that name has been much in front of me lately—but not as the name of a human female. Instead “Sandy” is the name an inhuman water monster from Chinese mythology. The monster is a horrifying cannibal, true, but also a strangely put-upon functionary, and then later a devout Buddhist. But I’m getting ahead of myself. Let me explain.
Sandy is one of the main characters of The Journey to the West, which is the most fantastical of China’s four great classical novels (four epic works of pre-modern fiction, which scholars regard as the most influential works of literature from that great and ancient nation). The Journey to the West tells the supernatural deeds of four pilgrims traveling from the court of Emperor Taizong in China to India in order to obtain the Lotus Sutra (actually there are five pilgrims, but one is a young dragon who has shapeshifted into a horse, and he seldom leaves horse-form). The main thrust of the story concerns Golden Cicada (a devout Buddhist priest) trying to control Monkey (a primeval trickster god) and Pig (a monstrous animal spirit whose appetite and bumbling antics provide comic relief). Monkey is nearly omnipotent and exceedingly clever. The fourth pilgrim, Sandy (or Shā Wùjìng) is a sort of river ogre who acts as the stolid straight man for the antics of monkey and pig.
Together these characters face a host of scheming antagonists while trying to work within the baffling framework of the sprawling bureaucracy of China’s pantheon (this list of the book’s characters will give you a sense of the scope of this plot). The party is aided by Guanyin, the Bodhisattva of compassion who swoops in to extricate them when they really screw up.
One of the first monsters the monk, the monkey, and the pig encounter is Shā Wùjìng, who has a backstory which illustrate the dangers of the celestial court. Shā Wùjìng was once a general in heaven, where his task was to occasionally lift a special curtain for the Jade Emperor (the ruler of heaven). Unfortunately, in a fit of clumsiness, the hapless general accidentally broke one of the Jade Emperor’s favorite vases and incurred divine disfavor. He was flogged with eight hundred lashes and his form was corrupted into that of a hideous monster with indigo skin, a blood red beard and razor teeth. Then he was exiled to the desert.
Understandably, Shā Wùjìng was upset at this fall from grace. He began to haunt the Kaidu River which flows through the arid wastes of Xinjiang. Every day the Jade Emperor would send seven flying swords to flay open the hapless monster’s chest (the chief god was apparently really fond of that broken vase). To avoid these swords Shā Wùjìng would hide in the sandy river bottom to the extent that he came to identify himself as “Sandy”. Because the desert was empty of resources, Sandy began to prey on the silk caravans heading west to Central Asia and India. In the medieval Chinese worldview, merchants are terrible people of no consequence so there were no repercussions for killing and eating them, but one day Shā Wùjìng unwisely ate a party of holy Buddhist monks who were going to India to visit the sacred lands of Shakyamuni. The skulls of the holy men float on the river, so Sandy fashions them into a necklace which, along with his monk’s spade (a combination of polearm /bludgeon) are his trademark items.
In the same manner he ate the earlier party of pilgrims, Sandy attempted to eat Golden Cicada, however monkey and pig easily prevented him from doing so (pig even bestirring himself for an epic battle beneath the river). Thereafter Shā Wùjìng himself took up the burden of pilgrimage and he is one of the most loyal and dependable character in the book (although he is less strong than monkey and pig). Of the three monster spirits he is by far the most tractable.
The largest body of fresh water in China is Lake Poyang in Jianxi Province. The size of the lake fluctuates tremendously between the wet season when the lake’s surface area is 4400 square kilometers and the dry season when it shrinks down to 1000 square kilometers. So every year Lake Poyang shrinks from being the size of Utah’s Great Salk Lake into being the size of Lake Champlain. Lake Poyang is the southern wintering ground of a huge number of migratory birds. It is also the site of what was reputedly the world’s largest naval battle. The north side of the lake is treacherous to navigate and it is said that more than 100 ships have vanished there in the past hundred years. There is a temple on the northern shore of the lake named Laoye Miao (temple of the Old Fellow) and locals call the waters near the temple the “death area” and the “demon horns” because so many ships are lost in that area.
Lake Poyang did not always exist. In 400 AD it was an inhabited plain along the Gan River, however when the Yangtze River switched courses the entire plain flooded. Located halfway along the Yangtze, the lake has great strategic importance.
In the middle of the fourteenth century, the Yuan dynasty had lost control of China. Various groups of rebels fought each other to seize the throne of heaven. By summer of 1363 AD there were two main contenders for control of China, Zhu Yuanzhang, the charismatic but ugly leader of the red turbans, and Chen Youliang, the king of Duhan which controlled the most powerful fleet on the Yantze. The former had a smaller force of maneuverable ships while the latter had greater numbers of men (Chen’s navy was believed to have had more than 600,000 men) and a large number of huge tower boats—literal floating fortresses. The total number of combatants on the lake is reckoned to have numbered over 850,000 men.
Unfortunately for Chen Youliang, the battle started as the lake began to dry out. To prevent the dauntless troops of Zhu Yuanzhang from scaling the tower boats with hooks and ladders, Chen ordered his boats to hold close formation, but this turned out to be ruinous since Zhu launched fire boats into the consolidated line. Hundreds of thousands of sailors died in the horrible fiery battle, and Zhu Yuangzhang went on to found the Ming dynasty, one of China’s greatest dynasties.
Over the centuries, the lake itself kept claiming ships at an astonishing rate. Some of the stories are quite colorful. In 1945 a Japanese ship loaded with plundered treasure sank almost instantly, drowning all 200 sailors and a large treasure. A team of Japanese divers attempted to salvage the wreck but all the divers drowned except for the expedition leader who went permanently insane. After the war, several members of an American team also drowned. On just one day, August 3rd, 1985, thirteen ships foundered or sank.
Some people have tried to ascertain what makes the lake so treacherous. Some experts believe that a huge sunken sandbank tends to cause whirlpools and unexpected currents. Local legend is more inventive. According to myth, an immense capricious turtle lives beneath the lake. Although the turtle often sinks ships, he can also be benevolent. The story of how the Laoye Miao temple came to be built is that the turtle intervened in the great naval battle of 1368 by directly rescuing Zhu Yuangzhang. When Zhu took the title of Hongwu emperor he returned and built the temple to the ancient turtle.
Although boats are still vanishing today, it is a less bigger problem than the vanishing of the lake itself. The migratory birds are relentlessly poached and the river fish are going extinct from overfishing and industrial waste. A more direct threat comes from the great three gorges dam upstream on the Yangtze. Because of the immense dam the lake appears to be drying out, and in January of 2012 it only had a surface area of 200 square kilometers. If the situation continues, the enigmatic and treacherous lake may go back to being a dry plain like it was in 400 AD.Fifty years ago marked the height of the Cuban missile crisis. The entire US military was operating at DEFCON 3–and Strategic Air Command had moved up to DEFCON 2 (a readiness condition which indicates that “nuclear war is eminent”). As part of these protocols, the Air Force moved nuclear armed interceptor aircraft to smaller airports along the northern border in preparation for a Russian strike.
On the night of October 25, 1962, a guard at the Duluth Sector Direction Center spotted a commando stealthily climbing over the perimeter fence to sabotage the base. The guard fired at the intruder but missed all his shots. He then sounded the alarm. The proper alarm rang at several nearby bases, but at Volk field in Wisconsin, the alarm system was wired incorrectly. Instead of an intruder alarm, the klaxon for nuclear war sounded. The pilots duly got in their F106-A jets (each of which was equipped with a nuclear rocket) and prepared to fly north for the last battle.
Just as the planes were taking off, a truck sped onto the field flashing its lights. The false alarm had been caught in time and the interceptors did not launch. Decades later the Air Force declassified documents relating to the incident. The shadowy saboteur was revealed to have been a bear.
The incident was quickly forgotten because it was only one of an astonishing number of near misses in the subsequent days of the crisis. On October 27th, 1962 alone there were multiple live-fire accidents and misunderstandings: the world nearly ended several times that day. That morning, a U-2F spy plane was shot down over Cuba by means of a Soviet surface-to-air missile and the pilot was killed. Later that day a US Navy RF-8A Crusader aircraft was fired on and one was hit by a 37 mm shell. The US Navy dropped a series of “signaling depth charges” on Soviet submarine B-59 which was armed with nuclear torpedoes (however one of the three Soviet fire officers objected to launching the weapons). Over the Bering Sea the Soviets scrambled their MIGs in response to a U2 spy plane and the Air Force in return launched their F-102 fighter aircraft.
After a bewildering storm of desperate diplomatic negotiations which were interspersed with apocalyptic bluster, the American and Soviet administrations began to back down from the confrontation. The Kennedy administration dispatched negotiators to meet with representatives of the Soviet Union at Yenching Palace Chinese restaurant, and a deal was reached over the fortune cookies and chopsticks. The Soviets removed their nuclear missiles from Cuba and America, in turn, pulled nuclear weapons out of Turkey and southern Italy.
It’s easy to look at the news today and feel a sense of despair about the world and its inhabitants, but it is worth looking back a half a century to the sixties when the world was a much more stupid and dangerous place. Everyone drove giant unsafe cars with big fins. Lobotomy was a common medical procedure. China and India were actively fighting a war. But, above all other concerns, the Soviet Union and the United States eyed each other beadily and prepared to destroy the world in response to a bear or a spy plane or an insult in a Chinese restaurant.
After the Cuban missile crisis ended, the STRATCOM stood down from DEFCON 2 on November 15, 1962. Although the armed forces have returned to DEFCON 3—medium readiness— a few times since then (notably during the Yom Kippur war and on September 11th) the nation has never again gone to DEFCON 2.
Hey, look at that! It’s a delicate pale blue butterfly (Maculinea arion) from Europe and northern Asia. What could this ethereal creature have to do with the horror theme which this blog has been following as a lead-up to Halloween? In fact, what does the butterfly have to do with any of Ferrebeekeeper’s regular themes? Butterflies are lepidopterans rather than the hymenoptera we favor here.
As it turns out—the butterfly has a lot to do with hymenopterans. Maculinea arion, or “the large blue butterfly ” to use its not-very-creative English name, may look innocent as a butterfly, but in its larval stage the creature is both appalling and remarkable. Alcon caterpillars are myrmecophiles—which means the caterpillars live in association with ants. Despite the Greek meaning of ”myrmecophile” (to love ants) the relationship is anything but loving on the part of the Alcon caterpillar–unless love is meant in the same way as “to love ham”.
M. arion caterpillars are relentless predators of ant larvae. The way they obtain this fragile foodstuff is remarkable for sophistication and ruthless guile. When a caterpillar hatches, it lives for a few days on wild thyme or marjoram plants. The caterpillar then secretes a sweet substance which attracts red ants which carry the larva back to their tunnels.
Inside the ant hive, the caterpillar produces pheromones and chemical scents which mimic those of the ant queen. It also scrapes a small ridge on its first segment to produce the same noise as the ant queen. The ants are deceived by the caterpillar’s mimicry and they take it to the chamber where they rear their own larvae. The ants wait on the caterpillar as though it were the hive monarch and they even feed it ant larvae—their own undeveloped siblings. Once it pupates, the butterfly scrapes the inside of its chrysalis to continue the deception. When the butterfly emerges from its cocoon the hapless ants carry it outside and guard it as its wings harden—whereupon the butterfly departs to mate and lay eggs on wild thyme or marjoram plants.
The Maculinea Arion is not the only caterpillar to make use of this strategy. The Phengaris alcon butterfly acts in almost exactly the same way. Here is where the story becomes impressively crazy. A parasitoid wasp, Ichneumon eumerus, feeds on the alcon caterpillar inside the ant hive. The wasp infiltrates the hive by spraying a pheromone which causes the ants to attack each other. While they are busy fighting, the wasp lays its eggs inside the caterpillar. The wasp larvae hatch into the body of the caterpillar (which the ants think of as a queen) and they eat the caterpillar host safe in the cloak of this deception.
If an ant hive becomes too saturated with caterpillars it will die and all three species inside the hive will likewise perish). The red ants in this scenario are constantly evolving new pheromone signals to outcompete the caterpillars and wasps—which in turn coevolve with the ants. It’s strange to imagine the troubling world of deception, chemical warfare, and carnage just beneath the ground.
This blog has pursued all things gothic, as the open-ended concept has wound its way through history, the arts, literature, and other forms of culture. There is, however, a major creative genre which we have entirely overlooked—that of cinema. The melodramatic spookiness of the 19th century Gothic revival movement was born in architecture and literature, but it was the media of film which cemented the whole concept of horror as a fundamental distinctive genre. In the modern world, gothic horror (with all of its familiar trappings) is virtually synonymous with film. This characteristic milieu of ruffled clothing, vampires, ghosts, sconces, and eerie castles goes all the way back to the first horror film–which was made very early indeed, in France in 1896.
Le Manoir du Diable (“The Manor of the Devil”) was meant as a pantomime farce, but most of the familiar elements of gothic cinema appear in the three minute production. It was released on Christmas Eve of 1896 at the Theatre Robert Houdin (which was on the Boulevard des Italiens in Paris). Since the piece is well over a century old, any copyright has long expired and it is part of the public domain. So, without further ado, here it is:
Using the most sophisticated special effects of the day, the filmmakers present a sorcerous devil popping in and out of reality. The fiend creates goblins, bats, and specters out of thin air and thereby bedevils a pair of foppish noblemen who have wandered (or been summoned?) into the haunted castle. Fortunately, one of the noblemen has the presence of mind to seize a handy crucifix and banish the fiend.
Although the film’s staging—and overarching moral lesson–owe something to opera, the rapid protean transfigurations were a completely novel feature. Admittedly the special effects have not aged well, but I think you will enjoy Le Manoir du Diable, the first gothic film.
The most fell of undead warriors was the mighty draugr from Scandinavian epics (the singular is “draugr” and the plural is “draugar”). Draugar were the reanimated corpses of warriors, chieftains, and other people of great strength. Unlike many other undead beings, draugar remained in possession of human intelligence, emotions, and memory–albeit horribly distorted and corrupted by the grave. Simultaneously fascinated and enraged by the living world, draugar lusted for treasure and hungered for flesh–but they did so in perverse and alien ways. The draugr will seem familiar to anyone who has read fantasy literature: Tolkien based wholesale swaths of his universe on Scandinavian and Germanic (and Anglo Saxon) epics. Subsequent books, films, and games are filled with lichs, deathknights, wights, and wraiths which ultimately descend from the original medieval sources.
In Scandinavian epic literature, the various undead beings manifest in slightly different ways but they share common powers such as the ability to shapeshift into monstrous animals, to turn into smoke, to see dark parts of the future, and to greatly increase in size, heaviness, and strength. Draugar seem to delight in causing suffering to the world of the living. They are able to curse lesser animals to death and they cause fear, despair, and madness to larger creatures (and, indeed, to humans). Sometimes they would eat or otherwise ravage living things. They are connected with winter darkness. Most tales concerning the monsters take place at Yuletide, Christmas, or the winter solstice when Scandinavian nights lasted almost an entire 24 hours. Disturbingly, some draugar were said to be able to enter the dreams of their victims.
Grettir’s Saga, which recounts the tragic life of Iceland’s greatest outlaw, contains two draugar, Kar the Old and Glam. The saga gives us limited background concerning Kar, a dead Norwegian nobleman who came back to life to guard his lands and his barrow filled with treasure. A minor character describes the situation thus, “On the headland stands a grave mound. In it was laid Kar the old…after Kar died he returned from the dead and started walking, so much so that in the end he drove away all those farmers who owned lands here.” When Grettir breaks into the mound he finds a huge cold warrior sitting dead upon a throne with treasure at his feet and horse skeletons scattered around him. As Grettir begins to remove the treasure, a cold & inhumanly powerful hand grabs his foot and the fight begins in earnest. When Grettir finally triumphs, he despoils Kar’s hoard (which includes the fiersome sax that Grettir always wore thereafter).
We learn even more about the second draugr in the epic. While working as a shepherd, Glam, a giant surly Swedish slave was killed in a battle with an unknown monster on Christmas Eve. Glam’s body is described as “Black as Hel and swollen as fat as a bull.” Ominously the corpse had become so heavy as to be immoveable–so the locals built a cairn over it without moving the body. After this mysterious death, Glam returned every winter to haunt the farm. The draugr is described riding the roof of the longhouse as though it was a steed, damaging the walls by driving his feet into them. More ominously, Glam killed the sheep, the workmen, and eventually molested the farmer’s daughter to death (she seems to have been his favorite target). After dispatching several lesser heroes, Glam inevitably fights with Grettir. In the moral and emotional climax of the epic, Grettir outwrestles the horrible corpse but is transfixed by Glam’s otherworldly dead eyes. In this moment of truth, the draugr lays a curse of doom upon Grettir saying,
“I will not take from you the strength you have already acquired. But it is in my power to decide you will never become stronger than you are now—yet you are strong enough as many will find out. You have become famous because of your accomplishments, but from now on you will fall into outlawry and killings. Most of what you do will now turn against you, bringing bad luck and no joy. You will be made an outlaw, forced always to live in the wilds and to live alone. And further I lay this curse upon you: these eyes will always be within your sight, and you will find it difficult to be alone. This will drag you to your death.”
Today in Iceland there is still a word for this curse “Glẚmsskyggn”—Glam’s sight –which is to walk always alone and unhappy with dead eyes staring at you.
There were different ways that heroes or ordinary folk could deal with draugar. Although not explicitly stated, the draugar always avoid Christian churches and sanctified things. Observing the proper burial practices was also helpful. When circumstances permitted, dead bodies were carried out of houses and into tombs through doors which were then built over or bricked in (since the walking dead had to return through the same doors they originally used).
The real way to cope with this problem however was Grettir’s way—by means of physical violence. To defeat a draugr, a hero had to wrestle it into submission through sheer physical strength and then cut off its head (which was then placed on top of the corpse’s backside). The corpse could then be burned into ash and thrown into the sea.
As the heroic age passed from Scandinavia, draugar changed somewhat and became more associated with drowned sailors than with barrow dwelling Vikings. Then even these undead sailors began to fade away. Occasionally in modern Iceland, Norway, and Denmark there are wild reports of strange walking dead (which come from wholly unreliable sources) but the monsters have largely faded from legend. Even in the movies, draugar are scarce. The undead Nazis of the Norwegian horror film “Dead Snow” behave like draugar–which is a problem for the human protagonists who have been raised on American zombie films and don’t know how to fight traditional Norse undead. However it is in computer games and fantasy books where the draugar from epic tradition have the greatest following today. The internet and online games are filled with accursed giants in dark armor with corpse-blue skin and glowing eyes. These guys are always mumbling runic curses, piling up digital treasure, or harassing virtual villagers. More than any other undead, draugar have seamlessly made the jump to the digital world: in fact they have done a better job transitioning to the web than many living people and contemporary industries. Glam’s eyes still shine brightly through the halls of countless internet dungeons and software modules of damned cities.